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OVERTAKE GAMEFEST campaign
Gaming ยท Web3Case study

OVERTAKE: 3M MAU GAMEFEST Growth Sprint

3 million peak MAU and a top 15 Dapp Radar position generated across a three month GAMEFEST for Golden Guardian Survivor.

For OVERTAKE, Surgence distributed incentive codes, ran cross questing, built leaderboards, equipped KOLs with content kits, and activated guild communities around Golden Guardian Survivor.

0M

Peak MAU

0M+

Monthly Transactions

0K

GAMEFEST POPs

Case study file

Campaign notes and proof points.

OVERTAKE entered the three month GAMEFEST period needing to drive participation in its Golden Guardians launchpools and establish visibility in Web3 gaming.

3M peak MAU1.4M+ monthly transactions30K GAMEFEST POPs200+ guilds

The result

3 million peak MAU and a top 15 Dapp Radar position generated across a three month GAMEFEST for Golden Guardian Survivor.

Client

OVERTAKE

Gaming / Web3

X: @OVERTAKECreator proof links in proof section

Starting point

OVERTAKE entered the three month GAMEFEST period needing to drive participation in its Golden Guardians launchpools and establish visibility in Web3 gaming.

How we ran it

We distributed 8,500 Survival Kit codes to 200+ guilds and communities to boost in game performance and competition, ran cross questing on the Golden Guardians Telegram app that brought in 30,000+ players, and built competitive leaderboards on the OVERTAKE dashboard. KOLs were equipped with curated content kits for gameplay reviews, social challenges, and referral campaigns.

What we delivered

01

Survival Kit incentive design and distribution

02

Cross questing campaign build

03

Leaderboard mechanics

04

KOL content kit production and activation

05

Community and guild partnerships

Outcomes

X grew from 200,000 to 350,000, Discord from 69,000 to 90,000, OVERTAKE Telegram from 0 to 110,000, and GGS Telegram from 0 to 100,000

30,000 GAMEFEST POPs and 27,000 GGS POPs minted, with 1.4 million+ monthly transactions and a top 15 Dapp Radar ranking

Golden Guardian Survivor peaked at 3 million MAU, averaged 20,000 DAU, and generated a $3,000 daily pay rate

The Red One first CBT reached 1,193 participants, 75.75% retention, and 200 UGC pieces

Proof

Top gameplay creator post: https://x.com/mbeNFT/status/1854191846362161205

Golden Guardian gameplay review: https://x.com/fishu_senpai/status/1859922487489810852

Operating system

Strategy, distribution, and proof in one motion.

01

Position

Survival Kit incentive distribution across 200+ guilds and communities

02

Distribute

Cross questing and leaderboard mechanics to move players into Golden Guardians

03

Compound

KOL gameplay kits for reviews, social challenges, and referral campaigns

Campaign mechanics

The motion that carried the launch.

Sequence01

Survival Kit distribution

Activate02

Cross questing funnel

Optimize03

Competitive leaderboards

Scale04

Gameplay creator kits

Deliverables

Guild incentives01
Cross questing02
Creator content kits03
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